12#include "Containers/UnrealString.h"
13#include "Misc/Paths.h"
15FString DefaultGameIni = FPaths::ProjectConfigDir() + TEXT(
"/DefaultGame.ini");
16FString WSDefaultGameSection = TEXT(
"/Script/WidgetStudioEditor.WidgetStudioSettings");
18const FString PackagingSettingsSection = TEXT(
"/Script/UnrealEd.ProjectPackagingSettings");
19const FString AddCookDirs = TEXT(
"+DirectoriesToAlwaysCook");
20const FString SubtractCookDirs = TEXT(
"-DirectoriesToAlwaysCook");
21const FString WSPathIni = TEXT(
"(Path=\"/WidgetStudio\")");
22FString WSShortPath = TEXT(
"/WidgetStudio");
24FString StringTheme = TEXT(
"Theme");
25FString StringIconSet = TEXT(
"IconSet");
26FString StringTypography = TEXT(
"Typography");
27FString StringBorderRadius = TEXT(
"BorderRadius");
28FString StringIdealWidth = TEXT(
"IdealWidth");
29FString StringIdealHeight = TEXT(
"IdealHeight");
30FString StringControlDimensions = TEXT(
"ControlDimensions");
32FString MintThemePath = TEXT(
"/WidgetStudio/Style/Themes/Theme_Mint.Theme_Mint");
33FString DefaultThemePath = MintThemePath;
34FString NordDarkThemePath = TEXT(
"/WidgetStudio/Style/Themes/Theme_Nord_Dark.Theme_Nord_Dark");
35FString NordLightThemePath = TEXT(
"/WidgetStudio/Style/Themes/Theme_Nord_Light.Theme_Nord_Light");
36FString DefaultIconSetPath = TEXT(
"/WidgetStudio/Style/IconSets/IconSet_Default.IconSet_Default");
37FString TestIconSetPath = TEXT(
"/WidgetStudio/Style/IconSets/TestIconSet/IconSet_Test.IconSet_Test");
38FString OpenSansTypographyPath = TEXT(
"/WidgetStudio/Style/Typography/Typography_OpenSans.Typography_OpenSans");
39FString TestTypographyPath = TEXT(
"/WidgetStudio/Style/Typography/TestTypography/Typography_Test.Typography_Test");
40FString DefaultTypographyPath = OpenSansTypographyPath;
42int32 DefaultBorderRadius = 15;
43float DefaultIdealWidth = 75.f;
44float DefaultIdealHeight = 35.f;